Multimedia

Communication Technology 7–10 (2025), Multimedia stream, mapped against Industrial Technology 7–10 (2019) Multimedia.

This map sets out the multimedia areas, modules and topics that BESTAE resources will cover. Resources are added over time; until a topic has one, its list says coming soon.

Syllabus key

  • (O)(N) in both syllabuses, Industrial Technology 7–10 (2019) Multimedia and Communication Technology 7–10 (2025) Multimedia
  • (N) new syllabus only, Communication Technology 7–10 (2025)
  • (O) old syllabus only, Industrial Technology 7–10 (2019) Multimedia
  • (A) additional recommended content, not named in either syllabus

Elements and Principles of Design are shared by every subject, so they live once in DESIGN. Their cards below link to the ones tagged Multimedia.

Design

What makes a multimedia product effective?

Elements of Design

  • Line (A)
  • Direction (A)
  • Shape (A)
  • Form (A)
  • Space (O)(N)
  • Size & Scale (A)
  • Time & Duration (A)
  • Value (A)
  • Colour (O)(N)
  • Texture (A)
  • Typography (O)(N)
  • Layout & Composition (O)(N)

Open in DESIGN

Principles of Design

  • Unity (A)
  • Harmony (A)
  • Balance (O)
  • Alignment (A)
  • Proximity (A)
  • Proportion (A)
  • Hierarchy (N)
  • Emphasis (A)
  • Contrast (O)(N)
  • Repetition (A)
  • Pattern (A)
  • Rhythm (A)
  • Movement (A)
  • Tension (A)
  • Variety (A)

Open in DESIGN

Communication & Style

  • Purpose & Audience (O)(N)
  • Psychology, Tone & Mood (A)
  • Styles, Genres & Trends (A)

Resources coming soon

Design Factors

  • Aesthetic (O)(N)
  • Functional (O)(N)
  • Responsible (O)(N)

Resources coming soon

Branding

  • Brand Identity & Guidelines (O)(N)
  • Logo Design (A)
  • Brand Colour, Type & Imagery (A)

Resources coming soon

Digital Graphics

How are digital graphics constructed and drawn?

Characteristics & Features

  • Bitmap Graphics (O)
  • Vector Graphics (O)
  • Colour Palette (O)
  • Resolution (O)

Resources coming soon

Materials, Tools & Equipment

  • Materials (O)(N)
  • Tools (Software) (O)
  • Equipment (Hardware) (O)

Resources coming soon

Techniques & Processes

  • Techniques (O)
  • Processes (O)

Resources coming soon

Components & Systems

  • Components (A)
  • Systems (N)

Resources coming soon

Photography

How are photographs captured and edited?

Characteristics & Features

  • Bitmap Graphics (O)
  • Colour Palette (O)
  • Resolution (O)

Resources coming soon

Materials, Tools & Equipment

  • Materials (O)
  • Tools (Software) (O)
  • Equipment (Hardware) (O)

Resources coming soon

Techniques & Processes

  • Techniques (O)
  • Processes (O)

Resources coming soon

Components & Systems

  • Components (O)
  • Systems (N)

Resources coming soon

Web & Interactive Media

How are websites and interactive products designed, built and delivered?

Characteristics & Features

  • Web Design & Development (A)
  • Layout, Performance & Compatibility (O)(N)
  • Types of Interactive Media & Installations (N)
  • User Interface (UI) (O)(N)
  • User Experience (UX) (O)(N)
  • Accessibility (O)(N)
  • Cultural Representation (N)

Resources coming soon

Materials, Tools & Equipment

  • Materials (O)(N)
  • Tools (Software) (N)
  • Equipment (Hardware) (O)(N)

Resources coming soon

Techniques & Processes

  • Techniques (O)(N)
  • Processes (O)(N)

Resources coming soon

Components & Systems

  • Components (A)
  • Systems (O)(N)

Resources coming soon

Video

How is video shot and edited?

Characteristics & Features

  • Aspect Ratio (O)(N)
  • Bit Depth (O)(N)
  • Frame Rate (O)(N)
  • Resolution (O)(N)
  • Types of Video & Production Factors (O)(N)

Resources coming soon

Materials, Tools & Equipment

  • Materials (O)(N)
  • Tools (Software) (O)(N)
  • Equipment (Hardware) (O)

Resources coming soon

Techniques & Processes

  • Techniques (O)(N)
  • Processes (O)(N)

Resources coming soon

Components & Systems

  • Components (A)
  • Systems (O)(N)

Resources coming soon

Audio

How is sound captured, edited and mixed?

Characteristics & Features

  • Analogue to Digital Conversion (ADC) (O)
  • Bit Depth (O)(N)
  • Sample Rate (O)(N)
  • Channels (N)

Resources coming soon

Materials, Tools & Equipment

  • Materials (O)(N)
  • Tools (Software) (O)(N)
  • Equipment (Hardware) (O)

Resources coming soon

Techniques & Processes

  • Techniques (O)(N)
  • Processes (O)(N)

Resources coming soon

Components & Systems

  • Components (A)
  • Systems (A)

Resources coming soon

Animation

How is movement created frame by frame?

Characteristics & Features

  • Frame Rate (O)
  • Resolution (O)
  • Principles of Animation (O)(N)
  • History & Evolution (N)
  • Styles & Storytelling (N)

Resources coming soon

Materials, Tools & Equipment

  • Materials (O)
  • Tools (Software) (O)(N)
  • Equipment (Hardware) (N)

Resources coming soon

Techniques & Processes

  • Techniques (O)(N)
  • Processes (O)

Resources coming soon

Components & Systems

  • Components (N)
  • Systems (A)

Resources coming soon

Principles & Project Management

How do we work safely, ethically and professionally, and manage a project?

Principles & Practices

  • Ethical Practice & Cultural Sensitivity (O)(N)
  • Data Security & Privacy (O)(N)
  • Intellectual Property (O)(N)
  • Licensing & Consent (N)
  • ICIP & Cultural Protocols (O)(N)
  • Generative AI (N)
  • Work Health & Safety (WHS) (O)(N)
  • Risk Management (O)(N)
  • Sustainability & Environmental Impact (O)(N)
  • Standards, Regulations & Quality (O)(N)

Resources coming soon

Skills & Processes

  • Hardware & Capture Devices (O)(N)
  • Software Selection (O)(N)
  • File Types & File Management (O)(N)
  • Data Storage & Data Management (N)
  • Assistive Technology & AI Tools (N)

Resources coming soon

Developing Projects

  • Design Process (O)(N)
  • Timelines & Resources (O)(N)
  • Project Risks (N)
  • Collaboration & Roles (O)(N)
  • Finance & Costing (O)
  • Terminology & Written Texts (O)(N)

Resources coming soon

Documenting

  • Design Folio (O)(N)
  • Annotated Sketches & Proposals (N)
  • Ongoing Evaluation & Feedback (O)(N)
  • Final Evaluation (O)(N)

Resources coming soon

Applications in Industry

  • Work & Enterprise Skills (N)
  • Current & Emerging Technologies (O)(N)
  • Careers & Training (O)(N)
  • Multimedia in Society (O)
  • Roles & Specialised Fields (N)

Resources coming soon

The Process

How do I design, plan, produce and present my own project?

Multimedia Foundations

  • Multimedia Forms & Modes (A)
  • Characteristics & Features (O)(N)
  • Production Framework (A)
  • Production Workflow (A)

Resources coming soon

Designing & Planning

  • Pre-Production (Planning & Design) (O)(N)
  • Identify (O)(N)
  • Research (O)(N)
  • Initial Ideas (O)(N)
  • Selection & Development (O)(N)
  • Proposals & Specifications (N)
  • Storyboards, Scripts & Shot Lists (O)(N)

Resources coming soon

Producing & Presenting

  • Production (Creation) (O)(N)
  • Post-Production (Refinement) (O)(N)
  • Testing, Feedback & Refinement (O)(N)
  • Output & Evaluation (Delivery & Review) (O)(N)

Resources coming soon